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03/05/2013

Army Lists: Tyranids 'No Spam' - 2,000 points


Kicking off with the no spam challenge is Tyranids; it was 'Nids and Dark Angels which were the only two armies which got no spam requests.

After discussing in this article What is spam? I've come to the conclusion from people's comments that anything more than two units is spam, or if you do use units the same then they must be difference i.e Tactical Squad with melta and then another with plasma. So rules are nothing more than two units and if exceeds more than two units then those units must be different in some manner.

Here is the Tyranid list:

Tyranids 'No Spam' - 2,000 points

HQ

Hive Tyrant - 2 x twin-linked devourers & wings
Hive Tyrant - 2 x twin-linked devourers & wings

Elite

2 x Hive Guard
2 x Hive Guard
Doom of Malan'tai w/ Mycetic Spore

Troops

Tervigon - toxin sacs & adrenal glands
10 x Termagants

Tervigon - toxin sacs & adrenal glands
10 x Termagants

Fast Attack

4 x Raveners - rending claws
4 x Raveners - rending claws

Heavy Support

Trygon
Trygon

Total: 1,990

When I made this list I originally wanted to use Ymgarl Genestealers as you do not see them that much. They would have provided an excellent secondary threat to pop up on the opponent's door step and would support the rushing monsters. In order to add them I had to ditch the two Zoanthropes with Spore I originally added, though doing that wouldn't net me much 'Stealers. In the end I settled on the Doom. I know the Doom is a common choice, but there's only one and this guy definitely doesn't count as spam ;)

The list boasts six monsters which four of them can move pretty rapidly; two of them are flyers by the way. The Flyrants zoom up with Trygons doing ground support as back up in the form of Raveners follow behind - Raveners stick in terrain and move up easily as they are beasts.

Flyrants will tackle light armour while Raveners go and finish survivors off. Trygons will batter larger vehicles and anything which is in small elite units i.e Terminators - both Trygons will team up in this case.

Tervigons and Termagants will just lumber around gaining objectives and acting as tarpits. Tervigon can tear up basic troop units and vehicles if needed.

Hive Guard provide the ranged anti tank while Doom drops in and acts as a distraction and disruption unit.

What do you think of the first no spam list? Any requests for more builds of other armies?